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	<title>Marc's Musings &#187; perforce</title>
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		<title>Using Flex Builder 2 with Perforce</title>
		<link>http://www.rogue-development.com/blog2/2007/04/using-flex-builder-2-with-perforce/</link>
		<comments>http://www.rogue-development.com/blog2/2007/04/using-flex-builder-2-with-perforce/#comments</comments>
		<pubDate>Fri, 27 Apr 2007 18:09:00 +0000</pubDate>
		<dc:creator>Marc</dc:creator>
				<category><![CDATA[development]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[perforce]]></category>

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		<description><![CDATA[Here are some directions I made to get a developer set up with the perforce plugin in Flex Builder. It then shows how to do a couple common tasks. I usually submit through the p4win client, so that&#8217;s the work-flow I show, even though you can do it directly from Flex Builder if you wish. [...]]]></description>
			<content:encoded><![CDATA[<p>Here are some directions I made to get a developer set up with the perforce plugin in Flex Builder.  It then shows how to do a couple common tasks.  I usually submit through the p4win client, so that&#8217;s the work-flow I show, even though you can do it directly from Flex Builder if you wish.</p>
<p>It assumes:</p>
<p>1) You have Flex Builder 2 and Perforce installed and working.<br />2) The project you have is from perforce, and you&#8217;ve already opened it in Flex Builder</p>
<p>Enjoy:<br /><a href="http://rogue-development.com/SetUpPerforce.swf">http://rogue-development.com/SetUpPerforce.swf</a></p>
<p>Warning: Movie is amateur hour stuff.  It&#8217;s only my second time using <a href="http://www.debugmode.com/wink/">wink</a>, and I didn&#8217;t want to spend a lot of time on it.</p>
<p>I&#8217;ve also gone through some work to figure out how to share a Flex project among multiple developers.  I&#8217;ll make another post at some point explaining that.  Unfortunately, I probably wont be able to post that movie since it does show some proprietary company information.</p>
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