There’s an update to the Pulse Particle system available on the download page.
And here’s an example that shows off some of the capabilities. My examples tend to suck since I’m not a good designer/artist. If you play around with Pulse Particles and create anything interesting please send it over and I’m happy to host or link to it. The example shows off 4 simple effects, my favorite of them is the green bubbles.
This update brings three things.
- Most of the jitter in the particles is gone.
- If you place a particle emitter within a MovieClip, then the particles will be made on that clip. That means you can use a mask to determine where those particles will appear. You could also animate or add filters to that clip. This really opens up a lot of the power of Flash for controlling how the particles are displayed.
- Acceleration / Deceleration is now implemented (and it’s in the explorer as well)
The download src file now has the .fla files I used to make the .mxp package.
And ASDocs are now posted automatically whenever I make a new build, go to the project page to find them.

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